Merit-based system in which the player earns the right to play increasingly powerful creatures by earning survival points. This mode would likely be coupled with a talent or skillpoint-based system, in which the player becomes more powerful in ways they can choose.
Life-cycle based leveling in which the player starts as a juvenile of any species they wish and continues to grow, becoming more powerful over time in a multiplayer environment. We’ve been discussing additional game modes due to interest and feedback amongst our community ,and we have a few ideas we would like to implement. In this mode, the player can select any creature to play as without cost or punishment for death. What different game modes will be in Beasts of Bermuda?Ĭurrently our game only has one mode of play, Free Roam.
The game will offer several different game modes that challenge the player in different ways once it is completed. Beasts of Bermuda is an open-world, multiplayer survival game in which the player plays as different creatures such as Dinosaurs from the Mesozoic Era.