Sound played during the intermission screen when the scoring finishes.
Sound played during the intermission screen.Īn animation to play - Used in Doom and Ultimate Doom episodes. The commands used for game entries are as follows: The episode name should be descriptive and is referred to in the levels.ddf file. Stored in games.ddf file or in the DDFGAME data lump.Įach entry represents an episode of Doom, for example the four 9-level episodes of Doom or the 30 level episodes of Doom 2, TNT or Plutonia, and consists of a unique name enclosed in square brackets, plus a series of commands that specify the intermission screens, title graphics, sounds and levels of the episode.